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1. Leftover T1 frigs - in EVE General Discussion [original thread]
Originally by: Winterblink Flak Frigates. To be honest, I like this idea. Frigates that can use a new highslot module that is like an array of many little guns that fire at a fast rate and at like a machinegun and have a huge falloff ...
- by Burt Gummer - at 2008.06.16 22:05:00
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2. Black Rise stargates dont show up on overview? - in EVE General Discussion [original thread]
I have the same problem, but I have to have "Pilot has neutral standing" on in order to show the gates.
- by Burt Gummer - at 2008.06.16 01:06:00
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3. A survey! (participate and I will send you a cool 10 million ISK!) - in EVE General Discussion [original thread]
1. Do you know what the In Game Browser (IGB) is? Yes 2. How often do you use the IGB? Occasionally to read a fiction news report that has an interesting headline. 3. When you do use the IGB, how long does it typically stay open? (If applicable)...
- by Burt Gummer - at 2008.06.15 19:48:00
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4. Vulture and Command Ship Bonus - in Skill Discussions [original thread]
Ok, thanks a lot. I still have some skills to train up, but I asked to see how important the command ships skill was relative to some of the other skills, I will probably continue to work on more leadership skills rather than getting command ships...
- by Burt Gummer - at 2008.05.29 01:13:00
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5. Vulture and Command Ship Bonus - in Skill Discussions [original thread]
I am curious about the bonus the vulture gets, in the description it says: Command Ships Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 3% bonus to effectiveness of Siege Warfare Links per level So, assuming I have a warfare ...
- by Burt Gummer - at 2008.05.29 01:01:00
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6. Solving blobing without nerfing - in EVE General Discussion [original thread]
Originally by: Adunh Slavy Originally by: Burt Gummer ... and if they are all destroyed it could lose it's defensive capabilities ... One note on ideas like this. Change the idea of destroy all to having a minimum number that ...
- by Burt Gummer - at 2008.01.23 20:50:00
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7. Solving blobing without nerfing - in EVE General Discussion [original thread]
Edited by: Burt Gummer on 23/01/2008 19:20:47 On the idea of multiple objectives in different systems... How about an anchorable structure, perhaps a communications array of some sort, that sits outside a POS's shield. This stucture would lin...
- by Burt Gummer - at 2008.01.23 19:19:00
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8. Help Me Design 4 Eve-online Ships - in EVE General Discussion [original thread]
I think that battlecruiser size is far too big for a lander. First of all, like you said, they are too big to make wings very feasible. Secondly, a lander should be able to provide close air support to the troops it drops off, making them battlecr...
- by Burt Gummer - at 2007.12.02 23:40:00
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9. How target-able module combat would change EVE, an brainstorm. - in EVE General Discussion [original thread]
Originally by: James Duar I would propose creating specialized classes of weapons for each race to hit subsystems, and probably make them short range weapons. I like this idea, perhaps specialized armor piercing ammo so that you can fi...
- by Burt Gummer - at 2007.06.20 13:00:00
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10. How target-able module combat would change EVE, an brainstorm. - in EVE General Discussion [original thread]
I like the idea very much, but there is one serious flaw. Shields. Damage from weapons does not leak through the shields until they are at less than 25%, and that can be reduced futher with skills. This means that shield tankers would be immune to...
- by Burt Gummer - at 2007.06.20 05:14:00
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11. LP store can we see the isk ammount the same as in contracts - in EVE General Discussion [original thread]
easiest way to count zeros without commas: 1: Count the first 3 zeros starting from the ones place 2: Highlight the next 3 zeros in line 3: Leave the next 3 zeros, this takes you out to the billions place 4: If you need more than that (you wish!)...
- by Burt Gummer - at 2007.06.20 04:53:00
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12. Eve ships (among others) in scale with everything else. - in EVE General Discussion [original thread]
I've seen the picture that the OP mentions so it definately exists, but unfortunately I dont have a pic, so here's a free bump, I wouldn't mind seeing that website again myself :)
- by Burt Gummer - at 2007.06.19 23:15:00
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13. Idea: Manual Flying - in Player Features and Ideas Discussion [original thread]
I was doing some belt ratting recently and I got the idea to allow more control of the ship you are flying. Such as allowing the use of a joystick or gamepad to let you fly your ship more easily when you want. You could do rolls and such to more e...
- by Burt Gummer - at 2007.04.09 19:55:00
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14. BattleBhip? - in EVE General Discussion [original thread]
Edited by: Burt Gummer on 17/03/2007 13:08:36 That's because in reality, a naval Battleship is 'classed' as a BB, a Destroyer is a DD, a frigate a FF, and a carrier a CV, it's just the way it is done, don't ask me why. Edit: 2 people beat me ...
- by Burt Gummer - at 2007.03.17 13:11:00
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15. Turret arrays, Missile batteries... Silly idea or no? - in EVE General Discussion [original thread]
A similar idea was suggested before, but just for Titans, where just 8 guns on such a huge ship didn't seem realistic and the recommendation was to add additional fitting slots for the sole purpose of having weapon arrays. I think this idea could ...
- by Burt Gummer - at 2006.12.10 05:14:00
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